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[–]YoCzechIt 111 points112 points ago

It does have potential, but it's massively unlikely to get a participation rate even remotely approaching all 1 million subscribers. It's pretty likely that a significant portion of those subscribers are inactive redditors, alt accounts, and what have you. Keep in mind that /r/gaming is a default subreddit, so there are probably quite a few people who are still subscribed from when they signed up for reddit, but they never even visit the subreddit. Of course, I don't have hard data for this, so it's purely my speculation.

On top of that, I feel that the feature is somewhat out of the way for it to be utilized effectively. For one, it's about halfway down the sidebar, which I personally often completely forget about. On 1920x1200, the sidebar is so far removed from the content that it's practically invisible to me unless someone points it out. To even see the sidebar, you have to actually be on the /r/gaming subreddit main page, which runs somewhat contrary to the way I (and perhaps many others) browse reddit. I rarely visit /r/gaming, but I'm subscribed and occasionally enjoy the content there. I typically only seek out the subreddits that are a bit smaller, where there is likely quality content that I've missed on my frontpage.

But perhaps the biggest obstacle to frequent use is the fact that it's simply not something I consider when I start playing a new game. I do like the idea of keeping that sort of statistic, but having to update my list every time I start playing a new game (or every 30 days, since the submissions expire after that) is an extra step that doesn't even cross my mind.

Again, this is all my reasoning, but I feel like this is probably true for at least a portion of the potential users. Perhaps there is a way to collect this data automatically? Is it possible to read Steam user data programmatically so that we could have users simply "link" their Steam account to their reddit account and regularly update the list? And for those with privacy concerns and such, they could still use the old one. I'm not sure how feasible it'd be, but I think that would certainly increase the value and volume of the data we collect.

[–]THEGRAPEESCAPE 18 points19 points ago

On top of that, I feel that the feature is somewhat out of the way for it to be utilized effectively.

I'm still a member of r/gaming and this is precisely why I had never participated in it before. I would also like to add that how to use it is buried through several links, which is why when I saw the thread pointing it out I still did not participate.

To put it bluntly it's a great tool that is horribly implemented.

[–]SteveWoods 3 points4 points ago

Agreed. I never end up using it for similar reasons. While I have submitted several times, it's nothing more than a poorly implemented gimmick at this point which is a shame-people empirically WANT to tell others what they're playing (as seen by all the "Now playing:" type features so common in signatures on normal message boards). Additionally, a lot of parameters weren't made terribly clear-I wasn't aware for several months that my submission wasn't still counting as I hadn't been aware of the 30 day submission expiration timer.

I think that if the feature just got more advertising and clarification it could be effective. If the moderators of r/gaming got a post to the top of the sub-reddit once every month to remind people to update their list, it would get a lot more use from r/gaming subscribers.

[–]Deimorz 2 points3 points ago

Additionally, a lot of parameters weren't made terribly clear-I wasn't aware for several months that my submission wasn't still counting as I hadn't been aware of the 30 day submission expiration timer.

So you didn't read the instruction post, or look at the full statistics page? Both of them state pretty clearly that submissions expire. I'm not sure how I could make it any more obvious than that, I guess I could add it into the default message you get when you click the "Submit your list" link, but a lot of people obviously don't even read that, based on how many comma-separated lists I get when it specifically tells you to put one game per line.

If the moderators of r/gaming got a post to the top of the sub-reddit once every month to remind people to update their list

Every one after the first of those would be heavily downvoted and would never get near the front page, people really hate repetitive (and especially "pointless") mod-posts in general.

[–]Eadwyn 1 point2 points ago

Every one after the first of those would be heavily downvoted and would never get near the front page, people really hate repetitive (and especially "pointless") mod-posts in general.

Unless it was put at the top of the page as an announcement (the navi bar) for a couple days every month with a link to the instructions. But that would be up to you mods to determine if that tool is important enough to /r/gaming to warrant that amount of attention.

[–]Deimorz 2 points3 points ago*

How would you suggest it be done better? Note that it has to be a way where the submissions are definitively linked to a reddit account, so you can't just do it through an external website or something. I'd love to do it better, but we don't exactly have a lot of freedom on reddit, and this was the best method that I could come up with.

[–]THEGRAPEESCAPE 2 points3 points ago

I would do it similarly to how r/asoiaf does it with their flair submissions. The link sends you to a pre-filled out PM that has generic titles filled out in the format you want. Then just have a link that says 'click here to tell us what you're playing', and have that link and the stats more prominently posted.

[–]Deimorz 2 points3 points ago*

I already have that, in bold in the sidebar right below the chart, and the message it fills in for you are actual instructions, the asoiaf one is meaningless if you haven't already read their "how to" post (and that post is pretty awful, a list of 350+ options in no particular order?)

Here's what the link looks like and goes to:

Submit your list

So really, about the only thing I could do is move it up in the sidebar, but I don't really consider this chart to be very important, so I'm not sure that it rates being shown above the subreddit's rules.

[–]Captain_Sparky 4 points5 points ago

Keep in mind that [1] /r/gaming is a default subreddit, so there are probably quite a few people who are still subscribed from when they signed up for reddit, but they never even visit the subreddit.

This is pretty much exactly the explanation. r/gaming does not actually have 1 million+ active members, it has 1 million+ regular redditors who haven't bothered to unsubscribe from r/gaming, some of whom are active in the subreddit.

[–]ih8evilstuff 3 points4 points ago

Reddit doesn't actually count you as part of those numbers until you change your subscriptions. There are over a million people who know that there are non-default subreddits and still read r/gaming.

(Edit: Or don't read Reddit anymore.)

[–]FromMars 1 point2 points ago

We certainly could link Steam data to Reddit accounts. I know for a fact the data is available via the Steam Community API. The trouble is getting someone to do it.

[–]Blackandredflag 0 points1 point ago

Like a Last fm for gaming? Could be interesting.

[–][deleted] ago

[deleted]

[–]oobey 7 points8 points ago

How in the world would the system make that distinction? Do you think it only counts people who unsubscribe, and then resubscribe to /r/gaming? How do you account for its subscriber count being very close to the rest of the default subreddits?

[–]Serei 1 point2 points ago

Over a year ago, Reddit had 8 million users. No doubt that number has increased since then.

On the other hand, /r/gaming has 1 million subscribers. No other subreddit has more than 1.4 million subscribers.

Are you telling me that 7 million Redditors unsubscribed from /r/gaming (and every other default subreddit)?

[–]oobey 1 point2 points ago

Hmmmm. I have two guesses. One, it only counts people who have modified any of their subscriptions, by adding or removing any subreddit. Two, it has some metric for determining "active" accounts, and only counts those.

[–]Deimorz 5 points6 points ago

One, it only counts people who have modified any of their subscriptions, by adding or removing any subreddit.

This guess is correct, the admins have confirmed this is how it works. When a new reddit user signs up, none of the default subscriptions have their subscriber count go up. Any user that doesn't change their subscription from the exact default set doesn't count anywhere. However, as soon as they subscribe to or unsubscribe from any subreddit, the counts will be updated. So if I sign up, then unsubscribe from /r/politics, every default subreddit except /r/politics will have their count increase by 1, while politics will stay the same.

This is probably their way of trying to exclude throwaway accounts, spammers, etc. since those usually don't bother changing their subscriptions away from the default.

[–]Serei 1 point2 points ago

I should rephrase: The blog post I linked to said "8 million active users", not "8 million users", and that was more than a year ago. In addition, over the last, year, Reddit's usage has more than doubled.

So I have a feeling the original statement was correct: that people who are subscribed to /r/gaming only because it's a default subreddit aren't counted in the subscriber count.

[–]Deimorz 38 points39 points ago*

Eh, I created the "What's reddit playing?" thing, and even I think you're taking it a little too seriously. :b

/r/gaming doesn't really have anywhere close to ~1,100,000 users. The "subscribers" count is from all time, and it's a default subscription. The large, large majority of those people probably don't even visit reddit at all any more, and a lot of the ones that do probably don't even know what being "subscribed" means. We get somewhere in the range of 300,000 unique visitors per day, but most of those won't even have reddit accounts.

Overall, it's really just there for fun, it's not going to be very accurate at all. As I posted in the thread, a good chunk of the top spots are usually decided by which subreddits get a bunch of their members to come vote for their game in that particular month. It's pretty normal to have at least 2 or 3 of the top 10 only be there because of the efforts of a game-specific subreddit to put it there.

If someone wanted to gather data from /r/gaming, there would be much better ways to do it than that list. All of the major platforms (Steam, Xbox Live, PSN) will already be keeping stats about what people are playing anyway, with a much, much, much larger sample size than the subreddit could ever produce.

Honestly, I'm actually surprised that so many people still send in their updates about what they're playing even when a post like this one doesn't specifically draw attention to it. I expected the novelty of it to wear off pretty fast after creation, and people to stop bothering to update it, but it seems to keep itself at around 2000 "normal" participants, with the odd surge here and there when another subreddit (or /r/gaming itself) decides to blitz it.

[–]PolarFrosty 2 points3 points ago

Even if you only have, say, 50K active accounts, that's still a really good sample size. Much better than the 2-4K that have been filling out.

[–]Deimorz 2 points3 points ago

Sure, but it's a completely voluntary survey that requires a little bit of effort and has no real benefit to the participants. Like I said, I'm already surprised that so many people keep filling it out.

[–]PolarFrosty 1 point2 points ago

Well yeah, obviously I agree. I just think that we should be able to sell the "it seriously only takes 10 minutes, update every month" to the community for the benefit of said community.

[–]Drewx[S] 1 point2 points ago

After looking at my post I again it did come off a bit serious I think I might have been disappointed with the general r/gaming reaction that seemed to miss the original OP's point on the list my bad didn't mean for it to come off that way I just want to see what if truegaming would discuss it based on the merits of the list rather than solely focus on Katawa Shoujo being singled out. I thought of it as an independent and cross platform option to the current alternatives such as Steam, Xbox Live and PSN. I understand it was just a bit of fun but I can't stop thinking about how the list would look if lets say 50k users did submit to it. Would Katawa Shoujo still be in the top 10, could Binding of Isaac continue to climb up the list and how many people are still playing Skyrim almost 3 months on from release. Even for only a week I thought it would be interesting to see how the list would look if a substantial amount of people submitted to it properly.

[–]CydeWeys 19 points20 points ago

has only been filled in by 2322 users while the total subscription of r/gaming is 1,097,185 meaning it's only filled in by 0.002% of the subreddit's users

You're off by two orders of magnitude. 2322/1,097,185 is 0.2%, not 0.002%. It's still quite low, but not nearly as bad as your figures suggest.

[–]Surprise_Buttsecks 7 points8 points ago

That's okay, this line:

...while LoL, SC2 and Skyrim's user count exponentially increased.

really only works for a pretty broad definition of the word 'exponentially.'

[–]CydeWeys 6 points7 points ago

Agreed. "Exponentially" is one of those words that is very often abused by laymen, just like "theory". When most people say exponential what they actually mean is usually polynomial (specifically quadratic), but they don't realize it.

Anyway, in this case, I think Skyrim's user count has probably only increased on a linear basis, so polynomial with a top exponent of 1.

[–]Drewx[S] -1 points0 points ago

Man I thought I missed something with the percentage part my bad. I knew it wasn't exponential I just used it because it was from my knowledge the best way to describe it.

[–]Epistaxis 1 point2 points ago

It's .002 cents.

[–]Izazen 27 points28 points ago

1 million subscribes is a useless number because we don't know how many of those accounts are still in use.

[–]duxupCan't brain, has the dumb, 23 points24 points ago

Quiet, we're trying to sell ads here man!

[–]Flavioliravioli 5 points6 points ago

Or some of them could belong to the same person with multiple accounts, including pretty much any secondary or novelty account that doesn't disable it. /r/gaming is enabled by default.

[–][deleted] 10 points11 points ago

Are you at all familiar with surveys? People already have enough of a hard time getting targeted populations to fill out surveys once in a while. This would never work on a regular basis, even if it was once every 6 months, at which point the data would be pretty useless.

XFire, Steam, etc. are the only realistic solution to mapping out what games gamers are playing.

[–]Daemonicus 9 points10 points ago

Who really cares about r/gaming?

Going from what gets upvoted/downvoted and the general way the community handles itself, I'm not at all surprised (and you shouldn't be either).

Why would it matter what games people are playing anyway? The top games are going to be EA sports games and CoD if everyone subbed actually voted anyway. It provides redundant data that game sales already tell us.

[–]Epistaxis 24 points25 points ago

Really, that's the missed potential of /r/gaming?

I was expecting you to say something about how it was taken over by low-investment content, i.e. the kind that only requires a couple of seconds to decide if you'll upvote or downvote it and therefore is never informative or profound.

But I guess that actually is what you're talking about - a survey is higher-investment and it's not at all surprising that the people of /r/gaming wouldn't bother to fill one out when they could be upvoting image macros and nostalgia.

[–]PolarFrosty 8 points9 points ago

Really, that's the missed potential of reddit? I was expecting you to say something about how it was taken over by low-investment content

FTFY

[–]imdwalrus 5 points6 points ago

You're right, but r/gaming is probably the poster child for that symptom. The front page for the subreddit is 90% imgur and YouTube links, and (outside of the Steam sale threads, which are still useful) I can't remember the last time I saw useful content there.

I finally unsubscribed a few months back. I got sick of too many "LOOK WHAT MY GIRLFRIEND MADE ME", "LOOK AT WHAT I FOUND AT A GARAGE SALE", and "DOES ANYONE ELSE REMEMBER THIS MASSIVELY SUCCESSFUL GAME" posts. :-/

I was hoping r/games would be an improvement, and it has, but even that has already started to go downhill.

[–]Neato 8 points9 points ago

With a potential sample size of over one million people which can be filled out weekly r/gaming is a statistician's wet dream.

Meh, the sample size is large, but the demographic isn't that varied. That and /r/gaming is a default subreddit, so a lot of those people aren't gamers and just haven't removed the sub. So a lot of those submissions would be "Nothing".

[–]tppiel 4 points5 points ago

has only been filled in by 2322 users while the total subscription of r/gaming is 1,097,185 meaning it's only filled in by 0.002% of the subreddit's users

Note /r/gaming is a default subreddit, meaning if you have a reddit account you have a /r/gaming subscription.

That doesn't necessarily mean you are a gamer or visit that subreddit daily.

/r/games on the other hand is an opt-in subreddit, which has over 60.000 people would be a better sample of actual gamers in the community.

[–]Deimorz 0 points1 point ago

I considered setting up another instance of the poll in /r/Games, but it'd be just as vulnerable to "assaults" from other subreddits as the /r/gaming one is. There's no simple way to check if a particular reddit user is a "community member" for a particular subreddit (and really, it's not even clear what exactly that should mean), so it probably wouldn't end up being much more accurate.

[–]Jarerex 23 points24 points ago

Katawa shoujo has had far more than 2800 downloads, that is the current number of seeders for the torrent, which is an insanely high number usually associated with AAA releases like skyrim.

If you don't understand seeder to leach ratio I don't know what to say, really, except that your comment on the topic was entirely incorrect as several hundred thousand people have downloaded that game, if not well over a million.

[–]squidwalk 6 points7 points ago

If you don't understand seeder to leach ratio I don't know what to say

You can explain what the ratio means in the context of our discussion. I'm pretty sure I understand what you're trying to convey, but I bet you can explain what you mean far better than I can interpret it. I'm only vaguely aware of Katawa Shoujo myself, and I'd be interested to learn about it.

[–]Jarerex 12 points13 points ago

Whoops, didn't see this was truegaming and not /r/games!

The OP looked at the torrent somewhere, saw it only had 2800 seeders and assumed that number represented the total number of downloads. In reality, few people continue to seed the torrent after completion so the ratio of Seed to Leach (Downloaded) is usually 1:100 if not 1:1000 or higher.

Thus, the OP's assertion that the other OP is correct in calling out Katawa Shoujo is entirely groundless and based on a total lack of understanding for how a key internet technology operates. This undermines his entire thesis, as it is quite possible that KS is in fact the third most played game by visitors to that subreddit.

[–]squidwalk 5 points6 points ago

That was what I thought you were trying to express, but thanks a bunch for spelling it out. The OP is also ignoring all the people that DDL'ed the game. I get the impression that he doesn't have a firm grasp of how statistics work, or how survey gathering works. Most people outside of the research profession don't though, so I can see why he found the motion in /r/games/ as compelling as he did.

[–]Nyaos 0 points1 point ago

I think it's more likely that the the people that play that game are more likely to fill out the survey. It's highly possible they're trolling too. I understand your torrent analogy too, but that data isn't directly proportional to the amount of people that play games. Some games are more likely to be torrented than others.

We all know the general userbase of r/gaming, I highly doubt that Katawa Shoujo is that high on the list, if at all.

[–]Jarerex 2 points3 points ago

It's not an analogy, the game was primarily distributed via bit torrent with Direct Download of the installer as another option. KS is not a retail game.

[–]Nyaos -1 points0 points ago

I know it's not retail, but I assumed there was direct downloads too. What point are you trying to make then? I'm a little confused.

[–]Jarerex 2 points3 points ago

I was explaining how the OP was wildly incorrect about how many times the game has been downloaded.

[–]Nyaos -1 points0 points ago

oh okay, I thought you were using the torrent data as a statistic to gather how many people were actually playing the game when compared to others.

[–]Jarerex 1 point2 points ago

Nah, that's what the OP was doing though.

[–]Drewx[S] -3 points-2 points ago

Ok I see using the term "total torrent download" might have been a poor choice current torrent seeds. I used that term in the first place to stay away from saying "total downloads" because I didn't know the total downloads, I can only know a total of seeds from the torrents I can't see the total direct downloads so I could only make an assumption on that and I'm not faultless my assumption could very well be wrong I just could see the number being any higher than the several tens thousands let along the several hundred thousands.

[–]VGChampion 4 points5 points ago

I think almost all subreddits have missed or our missing a lot of potential. Don't kill me but a lot of people think this subreddit is pretentious (myself included). There are 24k people here. This survey could be done here just as well but it wouldn't happen.

[–]impulsiveboy 0 points1 point ago

Why do you think this subreddit is pretentious? (Not killing you, just not aware of what you mean.)

[–]hive_worker 3 points4 points ago

How is this post related to gaming? It seems like you're just rambling about being able to poll people.

[–]Landeyda 2 points3 points ago

/r/gaming is the scum of reddit. It's the absolute bottom of the barrel.

If you want to know what /r/gaming is playing just look at the console top sellers list.

[–]Simmerian 3 points4 points ago*

currently it's total torrent download total is only 2800

That is somewhat incorrect, by the way.

  • Windows: 75035
  • Mac OS X: 6110
  • Linux x86: 1350

That's 82k torrent completions. You may have been counting the number of seeders on the Windows torrent, which is currently around 3000.

[–]natey-nate 2 points3 points ago

even if r/gaming got a much bigger contribution to their "what's reddit playing?" poll i don't know if that could be counted as reflective of the general population. its not a randomized sample because it only targets people who are on reddit.

[–]Tasonir 2 points3 points ago

It's horribly inactive and always will be. A couple months back starcraft was on the lower end of the top 10, there was an upvoted thread in /r/starcraft/, and then starcraft hit #1. It's very easy to swing the poll for a week because not many people fill it out. Of course after a week that no longer matters when it resets...

[–]YLK 2 points3 points ago

To be fair, OP opened the door to getting those responses with the way he worded his image. It honestly sounded like he was upset that KS was in the top 3 and wanted to change that by getting people to send their data in, which is just as goofy as the people putting KS in just to spite him.

[–]usingpond 2 points3 points ago

Do you really want to give pubs more of a reason to put shit out like Halo and Call of Duty? That's like examining box office receipts and hoping that indie movies have actually been the best-selling this whole time.

What I'm trying to say is that this will only reinforce big publisher bias.

[–]internetter_ 2 points3 points ago

It's not a potentially powerful tool. Opt-in surveys are suspect regardless of the number of responses. All you're going to get is some blind men and an elephant deal.

[–]Ilktye 2 points3 points ago

People don't want to answer surveys on image boards.

[–]fagnostic_gaytheist 4 points5 points ago

Half the comments aren't really about the data and how very little /r/gaming uses the 'now playing' feature because the image in the OP makes a leading statement about Katawa Shoujo, implying many things. One obvious inference would be that Katawa Shoujo isn't good enough to be third on the list.

Posts on /r/gaming are designed to get comment numbers and karma, not actual discussion. Also, I'm wondering how you thought this text image post, which says "I could have written this as a text submission, but I wanted karma", was one of the most interesting posts in /r/gaming that you've seen.

[–]Marcob10 1 point2 points ago

Exactly, expecting any maturity from that community will only lead to frustration.

Just yesterday there was a pretty funny comic about Mass Effect on the frontpage. I looked through the comments and all there was is people bitching about origin, bitching about the MP in ME3 or saying the Shepard is a female because of the better voice acting. Thanks for talking about the comic guys.

[–]Drewx[S] 1 point2 points ago*

I agree that his statement about Katawa Shoujo is ambiguous but from my perspective I took it as him referring to Katawa Shoujo as an outliner I don't think he meant any disrespect to the game in terms of it's quality. In hindsight I don't think he should have singled out Katawa Shoujo in the first place and as you said his statement was misleading in what he could be meaning the only sure way to know is ask him personally instead of jumping to possible wrong conclusions.

I thought it was one of the most interesting post I've seen on r/gaming because it was the first post in ALONG time that focused on the community. The OP wasn't asking for the community to do something to benefit him personally he was just asking for people to use a feature just once to see if anything interesting happened ie Katawa Shoujo staying at 3rd on the list. Your point about him making it an image instead of a text submission does have a point maybe he thought it wouldn't get as far unless he made it an image. It is rare for non-image submission to get to the front page I can't remember any from the last 6 months or so.

[–]pelanderfunk 1 point2 points ago

When they first put the survey up, I filled it out for a few weeks. It takes a lot of effort to keep it up-to-date with my actual gaming habits.

[–]snagglefoof 1 point2 points ago*

Remember that anything that asks a user for data typically gets an extremely low response rate.

Take, for example, surveys. Whether by mail, on the phone, email, on a website - how many times have you actually filled out a survey? I do them 50/50 and that's only because I studied them (briefly) in a tech comm class back in the day.

Response rates are always, always low for this kind of thing and that has to be considered when using the data. You can't ever send out a survey and expect to get an accurate picture of the audience, because it's simply accepted you will not get a big enough sample.

Surveys, polls, etc. should never be used as a final step in research. It can be used as a great tool to get an initial snapshot which will determine the methods of further research.

(I'm not saying further research is needed here, just wanted to point out that it's a known fact that user response rates are always low)

[–]rhfs 2 points3 points ago

I don't subscribe to /r/gaming but I'm pleasantly surprised that Katawa Shoujo was really well received there. It's absolutely fantastic, and I do feel like the OP of that post probably never played it if he feels that it doesn't deserve such a spot.

That being said, the other comments about statistical accuracy are valid as well. The demographic that actually does the survey is oviously going to be different than the people just read and vote on the subreddit. And of course, /r/gaming is a default subreddit so there is probably a lot of dead accounts in there as well.

[–]imdwalrus -1 points0 points ago

I don't subscribe to /r/gaming but I'm pleasantly surprised that Katawa Shoujo was really well received there. It's absolutely fantastic, and I do feel like the OP of that post probably never played it if he feels that it doesn't deserve such a spot.

Regardless of the game's quality, can we at least agree that it's probably not the third most-played game on Reddit? I think that's the point he was trying to make.

[–]subarash 0 points1 point ago

There's no reason to conclude that. It's insanely popular on 4chan and piratebay currently lists it as number 5 on their list of top 100 torrents in the games category. There's a lot of overlap between the populations there and the population in r/gaming. Considering that it just came out last month, it could very well be the third most-played game.

[–]imdwalrus 0 points1 point ago

Considering that it just came out last month, it could very well be the third most-played game.

I suppose it could be, but I still find it hard to believe that a niche genre title with limited replay would be more popular than League of Legends, either Starcraft, or TF2.

[–]rm999 2 points3 points ago

feature has only been filled in by 2322 users while the total subscription of r/gaming is 1,097,185 meaning it's only filled in by 0.002% of the subreddit's users

2300 is enough to get a decent statistical sample, at least for the more popular games. And really, isn't that what mostly matters? The presidential polls that represent 50 million voters use sample sizes of ~1000, and this yields pretty decent confidence bounds.

The sample in such a small poll will be biased, but this is inherent in all non-scientific internet polls. That thread is just changing the bias.

[–]DeathOfTrees 3 points4 points ago

What is Katawa Shoujo?

All I can find are links to manga.

[–]squidwalk 9 points10 points ago

http://en.wikipedia.org/wiki/Katawa_Shoujo

I didn't learn about until well into its development either. In short, it's a dating sim visual novel about a Japanese school for disabled students. It came about from a collaboration formed via 4chan, based on some art by a prominent doujinshi artist. The full version was released for free via torrent and direct download about a month ago, so it's seen a resurgence of press.

[–]DingoKidneys 4 points5 points ago

30thCenturyMan's answer didn't exactly seem informative, so I figured I ought to give the game a fair shake. Here you go. Its a free japanese-style virtual novel (basically a computerized choose your own adventure book with images). The plot concerns a high schools student who has a heart attack, finds out he has arrhythmia, and is sent to a school for disabled teenagers. He eventually starts dating one of a number of girls at the school, which is where the main plots take off.

The original concept was put together by a japanese comic artist around ten years ago, but around 2006 4chan's anime board fell in love with the idea and put together a team to start working on it. They put out a demo a year or two ago, and finally released it at the beginning of January. Obviously its not going to be everyone's cup of tea, but if you're looking for a somewhat cheesy and very heartfelt story to read, you ought to give it a shot. It'll probably surprise you.

[–]DeathOfTrees 2 points3 points ago

<3 you deserve more appreciation than I could show over the internet.

[–]jabbercocky 1 point2 points ago

1 million is an inflated number, because r/gaming has long been a default subreddit... Also, deleted accounts don't come off the number of subscribers... Also, the number is inflated because many users have multiple accounts (which all have r/gaming set by default).

Next, statistically speaking, any non-random survey, being self-selected and being only Reddit users, isn't worth much beyond satisfying curiosity.

That said, the number of users is high enough to give an idea of what Redditors that actually participate somewhat in r/gaming actually think. You're not trying to take a census, but rather a survey. So it's good for what it is, leave it at that.

[–]apester 0 points1 point ago

It could simply be that most don't really care what game others are playing or care to broadcast what they are playing at the time. Many of us play what we are in the mood for..it might be Skyrim today but this evening I could be bored and simply playing some iPad time waster. I suppose if it was some intrusive app that kept track of what your really doing it would be useful but as is its simply a vanity banner that is mostly useless in correlation to real activity.

[–]cjt09 0 points1 point ago

With a potential sample size of over one million people which can be filled out weekly r/gaming is a statistician's wet dream.

Except that reddit is not representative of the general population.

[–]jokemon 0 points1 point ago

most people are lazy so

[–]therealDrNick -3 points-2 points ago*

True gaming should be merged with r/games.